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Kandriaの日本語アップデートはリリースです!
2023.04.12 12:55:57Kandriaの日本語アップデートはリリースです!
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次は…何? - April Kandria Update
2023.04.03 10:48:00Another month gone by. There's no major updates this month, since we just had the level editor release last month. However, there is a somewhat major update coming out next week!
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Level Editor Update is Live!
2023.03.08 13:47:42The first major update for Kandria is now live on all platforms! It includes the level editor, a modding system, some new sample levels, and bugfixes!
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Next Kandria Update on March 8th!
2023.03.01 13:56:17Let's get the important news out of the way: the next major update for Kandria will launch on Wednesday, March 8th, at 15:00 CET. The update will include a number of improvements, new features, more content, and a community event!
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Building the Future - February Kandria Update
2023.02.07 12:35:49It's already been a month since Kandria released! Woah, time sure flies these days, huh?
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Kandria is now out!
2023.01.11 14:02:43Kandria is now finally available for purchase and play!
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Kandria launches tomorrow!
2023.01.10 13:08:18Kandria launches tomorrow, on Wednesday the 11th, at 15:00 CET / 9:00 EST!
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Kandria releases in one week on January 11!
2023.01.04 13:30:21In case you missed the yearly update last week: Kandria will release in one week from today, on January 11th, 15:00 CET / 09:00 EST. I hope you're as excited to play it as we are to finally get it into your hands!
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2022 for Kandria in Review
2022.12.30 21:14:23It's that time of the year again! The end of it. And what a year it's been for Kandria. We're now less than two weeks away from the release. Yikes! Or should I say, woah! Well, let's take a moment and look at some of all of the things that happened, before we look at what the future may possibly hold in store for us. At least, if I have anything to say about it.
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Rounding Up - December Kandria Update
2022.12.05 13:58:03This is a shorter update, as this month was primarily spent on translation and bugfixing, neither of which we can really tell you much about. If you missed last month's though, please be aware that the game will release on January 11th!
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Release Date Announcement! - November Kandria Update
2022.11.15 13:51:37This update's an important one! The final release date, a new trailer, and some more announcements. Dang! Well, without further ado:
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Mapping the Road to Release - October Kandria Update
2022.10.10 08:54:37So, we've been in beta for over a month and gotten lots of useful feedback. Thanks a bunch! We'll continue to listen eagerly for feedback as we move towards the end of the development.
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Kandria enters beta - September Kandria Update
2022.09.07 16:46:00Kandria has finally entered beta, and the keys have been rolled out to all the Kickstarter backers of the Hunter tier and above. We've already got some good feedback in from that, and are continuing to polish the remaining areas.
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Return to Development - August Kandria Update
2022.08.01 18:28:41The Kickstarter is finally well behind us, and we're back to working on the game full-time. Not that we ever really stopped working on it, mind you, but at least there's a bunch of distractions now well behind us. But, let's still quickly summarise all that went down, eh?
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An Overview of Kandria's Development with Lisp
2022.07.10 07:37:37This is a short overview of the development that's gone into Kandria, the open world action RPG I've been working on in recent years.
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The Kandria Kickstarter is now Live!
2022.06.14 12:00:41It's finally here, the Kickstarter for Kandria is now live! Check a look: kickstarter.com/projects/shinmera/kandria
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Steam Next Fest and Kickstarter Next Week! - June Kandria Update
2022.06.06 14:21:33Okey, June is the month! The Steam Next Fest and the Kickstarter are both happening this month. Be sure you won't miss them!
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Here we are, where we always were
2022.05.19 11:20:17It's been a long time since I wrote anything just for myself. There's been updates here, but they've all been either for Kandria, or of a very technical nature, to announce things to the few out there that land in the nichest of niche intersections. Thanks for reading, by the way!
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Polish of the game and polish conference - May Kandria Update
2022.05.09 14:30:17Another month of polish, Kickstarter prep, more polish, and also some news on conferences! Plus, a small peek at the final boss fight. Exciting!
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Feeding Backers - April Kandria Update
2022.04.11 08:21:18The steam demo's now over, and we've started polishing up the next demo. A lot left to do, but we've solidly entered the overall polishing phase of the production. As you might know, the last 10% takes 90% of the time, or something like that anyway! We also have some more news about the Kickstarter...
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Steamed Demos, a Gamedev Expression - March Kandria Update
2022.03.07 10:40:54Another month, another update. Some important things to talk about this time. Namely, a new free demo on Steam, the Kickstarter pre-launch page being up, and our progress on the overall game!
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Kandria Steam demo out on 1st of March!
2022.02.28 10:23:03Just a quick update about Kandria: there'll be a free demo available on Steam tomorrow, 1st of March. The demo will go live at noon GMT! It has a number of improvements from the old demos, not just limited to bug fixes. I hope you give it a look and wishlist it on Steam!
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Kickstarting the Final Stretch - February Kandria Update
2022.02.07 09:50:03January's already done with, and there's a lot of stuff brewing behind the scenes. One of those things I can already announce now, and I'm very excited to do so!
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2021 for Kandria in Review
2021.12.31 16:38:44Wow, it's already been another year! When I was thinking about writing this year roundup for Kandria, I started getting the sweats, because I realised just how many things changed and happened during it. Even now writing this I'm not sure how well of a job I'll be able to do to summarise it all without forgetting about important details. However, since you can go read all the monthly updates, I'll just take this as a good sign that we made a lot of progress!
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Slicing the horizon - December Kandria Update
2021.12.06 10:07:01November has been filled with horizontal slice development! Nearly all our time was spent working on new content, which is fantastic! The world is already four times as big as the demo, and there's still plenty more to go.